Computer Science - KS3

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Teachers of Computing

  • Miss N Bailey
  • Mr D Dodwell-Bennett (Curriculum Leader)
  • Mr M Woodhams

Our Vision for Computing

Students at SJB who study Computing will have their eyes opened to a digital world that is changing every day. They will learn how to think logically, problem solve and build programs for real world situations. They will also develop their innovative and creative skills using digital editing tools. Computing will give them the opportunity to enter new and exciting careers in data science, artificial intelligence, engineering, and beyond.

Curriculum Map

Students will be able to :

  • Use logical reasoning to solve problems
  • Understand how to use sequence, selection and iteration when programming
  • Use 2 or more block and text-based programming languages to solve a variety of computational problems
  • Understand simple Boolean logic and some of its uses
  • Understand how numbers can be represented in binary
  • Understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
  • Understand how data of various types can be represented and manipulated digitally, in the form of binary digits
  • Undertake creative projects that involve selecting, using, and combining multiple applications, including collecting and analysing data
  • Understand a range of ways to use technology safely, respectfully, responsibly and securely, Recognise fake news and know how to web search effectively

Year 7

  • Introduction to Computing
  • Recognising fake news and intelligent web searching
  • Using spreadsheets effectively
  • Understanding and using programming techniques of sequence, selection and iteration
  • Cryptography

Y7 Computing Assessment Grid

Year 8

  • Computer systems
  • Networks
  • Using, adapting and improving programs using sequence, selection and iteration
  • Artificial intelligence

Yr 8 Assessment Grid Computing

Year 9

  • Binary and Logic
  • Data Science
  • Using, adapting and improving programs using sequence, selection and iteration
  • Digital media
  • IT skills in preparation for GCSE

Yr9 Assessment Grid Computing